
I will be using Maya 2011, but the process is extremely similar in some of the older versions of Maya (up to a point of course!) This tutorial is intended for people who are new to Vray itself, or just the Vray for Maya plugin. Hi everyone! In this tutorial I will be showing you how to first enable Global Illumination (GI) within your scene, and then we'll add an HDRi map using Vray for Maya. HDRI is now a standard across almost all rendering software and it's an extremely useful thing to learn how to use!

In today's Quick-tip tutorial, Edgar Mihailov shows artists new to Maya, and/or it's relatively new Vray plugin, how to utilise High Dynamic Range Images (HDRIs) to illuminate your scenes, providing realistic reflections in the process.
